yep… they use all kinds of dirty tricks to optimize games for max FPS. I opted for authentic, real-time compute of all effects. Computers are only going to get more powerful, and this should be on the blonkchain forevah.
What really makes this scene drag on low power devices is the writhing goo animations… real-time, randomized mathematical displacement of many pink goo vertices.
Babylon JS is made for building online games, so there are optimized examples out there… but I was greedy and lazy and maxed out all the options 😅