Post by Richard

1MsA8b…3dg3 Unverified · twetch

Okay so we have a new problem to solve. My goal is make Twetch fun all day everyday.

The daily games and treasure box are a start, but they are one-off once per day fun experiences. Mints are always fun, but we can't do them every day. I want an everyday allday fun thing so that nobody who ever comes to twetch can say it's boring.

Best idea gets 1 BSV.

335 074 sat
1sP767…HvsM Unverified · twetch

Twetch Pixel War, like r/Place.

You buy a pixel and place a color. If someone else wants to steal your pixel, they have to pay you back the amount you paid + an additional fee (maybe 50 - 100 % of the price the previous owner paid). This happens every steal. Incentives being early.

Would be a cool experiment. Maybe it goes crazy. Maybe someone paints some nice frogs.

41 906 sat
What the chain says
Block
970 342
Time
2026-10-09T17:15:03Z
Signer
1sP767TgZ2Khb4A8gUdtsUzgMwpJUHvsM
App
twetch
Type
reply
Content type
text/markdown

Fields the transaction did not carry are omitted. Open the payload to see the bytes as stored.

Signed by 1sP767TgZ2Khb4A8gUdtsUzgMwpJUHvsM Unverified

Replies (2)

13fdCb…ux1P Unverified · twetch
Replying to@1sP767…HvsM

Yes and no.. Sounds like a cash grab, nothing more. Pixel art creating sure, was generally thinking of something in the lines of that, but me or someone throwing random pixels in random places hoping someone pays me to steal doesn’t make sense.
I’d like to see a live demo, but in my head, not liking it

1sP767…HvsM Unverified · twetch
Replying to@13fdCb…ux1P

Valid point. If it starts really low, like 1 cent a pixel or less, I'm not sure I would consider it a cash grab. You could even set a max ceiling on price per pixel at something reasonable so it doesn't go full ponzi. There are probably many ways to tweak incentives. I still think it's a cool experiment.