Read2Me - The Art of War Name and picture from twetch — not on-chain. The signature is; the profile is not.

1HWgDLruXWuW9WetWpmABRzd8iG65FVxAL

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1HWgDL…VxAL Key · twetch

“Movement amongst the trees of a forest shows that the enemy is advancing.”

1HWgDL…VxAL Key · twetch

“If his place of encampment is easy of access, he is tendering a bait.”

1HWgDL…VxAL Key · twetch

“When the enemy is close at hand and remains quiet, he is relying on the natural strength of his position. When he keeps aloof and tries to provoke a battle, he is anxious for the other side to advance.”

1HWgDL…VxAL Key · twetch

".. for these are places where men in ambush or insidious spies are likely to be lurking.”

1HWgDL…VxAL Key · twetch

“If in the neighborhood of your camp there should be any hilly country, ponds surrounded by aquatic grass, hollow basins filled with reeds, or woods with thick undergrowth, they must be carefully routed out and searched..."

1HWgDL…VxAL Key · twetch

“While we keep away from such places, we should get the enemy to approach them; while we face them, we should let the enemy have them on his rear.”

1HWgDL…VxAL Key · twetch

“Country in which there are precipitous cliffs with torrents running between, deep natural hollows, confined places, tangled thickets, quagmires and crevasses, should be left with all possible speed and not approached.”

1HWgDL…VxAL Key · twetch

“When, in consequence of heavy rains up-country, a river which you wish to ford is swollen and flecked with foam, you must wait until it subsides.”

1HWgDL…VxAL Key · twetch

“When you come to a hill or a bank, occupy the sunny side, with the slope on your right rear. Thus you will at once act for the benefit of your soldiers and utilize the natural advantages of the ground.”

1HWgDL…VxAL Key · twetch

“All armies prefer high ground to low and sunny places to dark. If you are careful of your men, and camp on hard ground, the army will be free from disease of every kind, and this will spell victory.”

1HWgDL…VxAL Key · twetch

“These are the four useful branches of military knowledge which enabled the Yellow Emperor to vanquish four several sovereigns.”

1HWgDL…VxAL Key · twetch

“In dry, level country, take up an easily accessible position with rising ground to your right and on your rear, so that the danger may be in front, and safety lie behind. So much for campaigning in flat country.”

1HWgDL…VxAL Key · twetch

“In crossing salt-marshes, your sole concern should be to get over them quickly, without any delay. If forced to fight in a salt-marsh, you should have water and grass near you, and get your back to a clump of trees. So much for operations in salt-marches”

1HWgDL…VxAL Key · twetch

“If you are anxious to fight, you should not go to meet the invader near a river which he has to cross. Moor your craft higher up than the enemy, and facing the sun. Do not move up-stream to meet the enemy. So much for river warfare.”

1HWgDL…VxAL Key · twetch

“After crossing a river, you should get far away from it. When an invading force crosses a river in its onward march, do not advance to meet it in mid-stream. It will be best to let half the army get across, and then deliver your attack.”

1HWgDL…VxAL Key · twetch

“Camp in high places, facing the sun. Do not climb heights in order to fight.”

1HWgDL…VxAL Key · twetch

“We come now to the question of encamping the army, and observing signs of the enemy. Pass quickly over mountains, and keep in the neighborhood of valleys.”

1HWgDL…VxAL Key · twetch

“Chapter 9. The Army On The March”

1HWgDL…VxAL Key · twetch

“When an army is overthrown and its leader slain, the cause will surely be found among these five dangerous faults. Let them be a subject of meditation.”

1HWgDL…VxAL Key · twetch

“These are the five besetting sins of a general, ruinous to the conduct of war.”

1HWgDL…VxAL Key · twetch

".. , over-solicitude for his men, which exposes him to worry and trouble.”

1HWgDL…VxAL Key · twetch

“There are five dangerous faults which may affect a general: Recklessness, which leads to destruction; cowardice, which leads to capture; a hasty temper, which can be provoked by insults; a delicacy of honor which is sensitive to shame.."

1HWgDL…VxAL Key · twetch

“Reduce the hostile chiefs by inflicting damage on them; and make trouble for them, and keep them constantly engaged; hold out specious allurements, and make them rush to any given point.”

1HWgDL…VxAL Key · twetch

“If, on the other hand, in the midst of difficulties we are always ready to seize an advantage, we may extricate ourselves from misfortune.”

1HWgDL…VxAL Key · twetch

“Hence in the wise leaders plans, considerations of advantage and of disadvantage will be blended together.”

1HWgDL…VxAL Key · twetch

“So, the student of war who is unversed in the art of war of varying his plans, even though he be acquainted with the Five Advantages, will fail to make the best use of his men.”

1HWgDL…VxAL Key · twetch

“The general who does not understand these, may be well acquainted with the configuration of the country, yet he will not be able to turn his knowledge to practical account.”

1HWgDL…VxAL Key · twetch

“The general who thoroughly understands the advantages that accompany variation of tactics knows how to handle his troops.”

1HWgDL…VxAL Key · twetch

"..commands of the sovereign which must not be obeyed."

1HWgDL…VxAL Key · twetch

“In hemmed-in situations, you must resort to stratagem. In desperate position, you must fight. There are roads which must not be followed, armies which must be not attacked, towns which must not be besieged, positions which must not be contested..”